However remember this is a video game, so it has been balanced with that in mind. ![]() Its been extensively play tested, a lot of thought has went into the balancing, location, addition, and requirements of resources based on culture and history. The old version of the mod is available on the TWC page link below. If you don't want to start a new campaign. IF YOU HAVE A LEGITIMATE SUGGESTION, AND HAVE PLAY TESTED THE MOD, AND REFERENCED THE LOCATION VIA THE SUPPLIED RESOURCE MAP. I DO NOT WANT TO HINDER THE AI, OR MAKE RESOURCES TOO DENSE OR SPARSE IN AREAS.ĪREAS THAT HAVE SPARSE RESOURCES ARE INTENTIONAL AND HAVE ADDED FEATURES TO COPE WITH IT. THIS IS A VIDEO GAME, AND THAT HAS TO BE KEPT IN MIND. I KNOW WHERE THINGS ARE OFF, AND WHERE THEY ARE NOT. ![]() PLEASE THINK BEFORE SUGGESTING RESOURCE RELOCATION OR ADDITION, AND THEN REFERENCE HISTORICAL DATA.
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